WHO DONE IT?

Game Designer at Pandora Game Studio, Published by @Kwalee

• From Ideation to Global Launch.
• 1M+ Downloads.
• From Hyper-Casual to Hybrid-Casual scope.

RESPONSIBILITIES
Concept Creation
Pitch Creation
Prototyping
Level Design
Balancing
Marketing Creatives
Dev Ops
Economy Design
Visual Identity
UX/UI
MY EXPERIENCE:

It was a really fun projecto to make, worked for 1+ years along with programmers, artists and another designer. I also had the opportunity to present Ideias to the Kwalee Team and Brainstorm solutions with them.

I started this project Designing its Concept, then Presenting to the team and starting the Prototyping phase as the Main Designer along with a Programmer. It was ready to be launched within 2 weeks. After that I worked for the Soft-launch phase along with another Designer and Art team, making new Levels, game modes, and implementing all new mechanics, animations and art for the game, making it a Complete Experience for a Hyper Casual game.

After Analysing its Data and seeing good potential, we started working on its Hybrid Scope to extend players LTV (Life-Time Vaule), making new types of levels, puzzles, and overall content for the game, Balancing its experience and making it into the Global Launch.

MY PROCESS:
  • Ideation ➪ Benchmarking, Brainstorm and creating the Idea Concept that will be discussed with the Team.
  • Designing ➪ Analysing the ideia, Polishing it and Documenting.
  • Presentation ➪ Visual Presentation of ideas to be proposed to the Client team as a Pitch.
  • Implementation ➪ Unity Engine to implement the Idea, using systems created by Code team and Assets made by Art team (Sometimes I create basic Systems or Assets).
  • Testing ➪ Documenting the possible Polishments and Validating the feature.
  • Iterating ➪ Making adjustments and Polishing.
  • Finalization ➪ Delivering the feature.
WORK

Related Projects

Who Done It?

Pandora Game Studio

• From Ideation to Global Launch.
• 1M+ Downloads.
• From Hyper-Casual to Hybrid-Casual scope.

Read More

King.io

Pandora Game Studio

• Overall Improvements.
• 250K+ Downloads.
• Hyper-Casual.
• Live-Ops.

Read More

Bushido Saga

Pandora Game Studio

• PC/Steam Porting.
• Mid-Core.
• Improvements and Balancing.

Read More

20+ Hyper-Casual Prototypes

Pandora Game Studio

• Was creatively involved from Ideating to Publishing along with teams of Coders, Artists and other Designers.

Read More
CONTACT

Hey, Let's talk

Here's my e-mail:

guilhermepsg@gmail.com

Linkedin