Game Designer at Pandora Game Studio
• Was creatively involved from Ideating to Publishing along with teams of Coders, Artists and other Designers.
• Worked on many game genres: Action, Arcade, Runners, Strategy, Puzzle, Idle, Sports, Management, .IO, Simulation...
• Worked in projects for publishers like: Lion Studios, Voodoo, Moonee, Kwalee...
Within 2 Years, I Worked on more than 20 Hyper-Casual projects that I was the Main Game Designer, working along with others Programmers, Artists and Game Designers.
Some of the Highlights of these project were my ability to Prototype Fast, Comunication and Leadership, providing fast Iterative cycles.
Pandora Game Studio
• From Ideation to Global Launch.
• 1M+ Downloads.
• From Hyper-Casual to Hybrid-Casual scope.
Pandora Game Studio
• Overall Improvements.
• 250K+ Downloads.
• Hyper-Casual.
• Live-Ops.
Pandora Game Studio
• PC/Steam Porting.
• Mid-Core.
• Improvements and Balancing.
Pandora Game Studio
• Was creatively involved from Ideating to Publishing along with teams of Coders, Artists and other Designers.
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