Game Designer at Pandora Game Studio
• Overall Improvements.
• 250K+ Downloads.
• Hyper-Casual.
• Live-Ops.
It was a project where I could learn a lot of making Game Design decisions based on DevOps.
I worked together with another Designer and the Management team, where we needed to design solutions for the game based on Game Analytics data, upgrading the game to a Global Launch version, so I made a lot of UI design and I was involved in all Rewards systems, making their balance and Implementation.
One of the Highlights of my work in this project was bringing juiceness to the gameplay, implementing animations, sounds, musics and VFX.
Pandora Game Studio
• From Ideation to Global Launch.
• 1M+ Downloads.
• From Hyper-Casual to Hybrid-Casual scope.
Pandora Game Studio
• Overall Improvements.
• 250K+ Downloads.
• Hyper-Casual.
• Live-Ops.
Pandora Game Studio
• PC/Steam Porting.
• Mid-Core.
• Improvements and Balancing.
Pandora Game Studio
• Was creatively involved from Ideating to Publishing along with teams of Coders, Artists and other Designers.
Read More